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๐Ÿ”๏ธ Mohist Hill Sect Guide โ€” Hidden Mountain's Eastern Steampunk Engineers โ€‹

New in Hidden Mountain v2.0 (July 23, 2026). Build. Tinker. Solve. The mountain itself is your workshop โ€” craft mechanical wonders and fight with lightning-fast gauntlets in the game's most inventive sect.


Sect Overview โ€‹

AspectDetail
ThemeEastern steampunk, mechanical engineering, Mohist philosophy
Martial ArtMohist Gauntlets (ๆ‰‹็”ฒ) โ€” close-quarters fist weapons
Arsenal PathGearforged โ€“ Kinetic (DPS) / Gearforged โ€“ Bastion (Support)
RoleMelee DPS / Puzzle-Solver / Vehicle Operator
Difficultyโ˜…โ˜…โ˜…โ˜…โ˜† (Moderate combat, high crafting complexity)
LocationHidden Mountain (ไธ่งๅฑฑ), accessed via Qinghe eastern frontier
NPC LeaderMaster Mo Yuan (ๅขจๆธŠ) โ€” Last Keeper of the Mohist Codex
Philosophy"Universal Love, Non-Aggression" (ๅ…ผ็ˆฑ้žๆ”ป)

Sect Philosophy & Lore โ€‹

The Mohist Hill sect is rooted in the teachings of Mozi (ๅขจๅญ), the ancient Chinese philosopher who preached universal love and opposed offensive warfare. Unlike other sects that train warriors, the Mohists are engineers, inventors, and defensive strategists. They believe the greatest strength lies not in destroying enemies but in building fortifications, crafting ingenious mechanisms, and outsmarting opponents.

Hidden Mountain (ไธ่งๅฑฑ โ€” literally "Unseen Mountain") is their ancestral sanctuary. The entire mountain is one colossal, interconnected mechanism โ€” a vertical labyrinth spanning underwater palaces, subterranean caverns, mist-shrouded peaks, and floating sky cities. Every bridge, door, elevator, and platform obeys the mountain's internal clockwork logic. To navigate it is to understand it. To master it is to control it.

The Mohists do not seek glory. They seek knowledge. And in Hidden Mountain v2.0, that knowledge is power.

Sect Rules โ€‹

RuleWhat It Means
Never strike firstMohists are defensive by creed. Attacking an unprovoked enemy costs Precept Value. You may only fight in self-defense or defense of others.
Weekly crafting quotaSubmit one completed mechanical device (vehicle part, gadget, or puzzle solution) to the Grand Workshop each week. Fail = Precept penalty.
Aid travelers on the mountainHidden Mountain is dangerous. Help lost NPCs, repair broken mechanisms, and guide wanderers. +Precept for each assisted.
No wanton destructionDestroying the mountain's mechanisms or another Mohist's creation incurs the heaviest Precept penalty of any sect rule in the game. Build, don't break.

The "never strike first" rule is the defining challenge. In open-world PvP zones, you must wait to be attacked โ€” or bait opponents into aggression. Mohist players learn to weaponize patience.


How to Join โ€‹

  1. Travel to the Qinghe Eastern Frontier โ€” a new zone access point added in v2.0
  2. Locate the Hidden Mountain Trailhead and speak to Gatekeeper Shi (็Ÿณๅฎˆ้—จ)
  3. He will present you with the "Mechanism's Breath" entry trial:
    • Solve a three-stage mechanical puzzle (gear alignment, counterweight balancing, and clockwork timing)
    • This serves as both your entrance exam and tutorial for the crafting system
  4. Upon success, enter Hidden Mountain and find Master Mo Yuan at the Grand Workshop (summit level)
  5. Swear the Mohist Oath โ†’ you are inducted

Method 2: Skill Theft (No Oath) โ€‹

  • Reach Hidden Mountain (accessible after Chapter 2 completion)
  • Navigate to the Forgeheart Cavern (mid-mountain, underground level)
  • Equip Touch of Death Mystic Art for stealth
  • Infiltrate past the automated sentry mechanisms (use Water Step Mystic Art to silence footsteps)
  • Reach the inner sanctum and step into the blue ring to steal Mohist Gauntlets from the forge master's training dummy
Full MembershipSkill Theft
Free crafting material shipments (weekly)All materials must be scavenged or purchased
Access to Grand Workshop blueprintsLimited to basic blueprints only
Vehicle operation license (required for some zones)No vehicle license โ€” foot travel only in restricted zones
Sect cosmetics + mechanical pet companionNo cosmetics
Must follow sect rulesTotal freedom

Strong recommendation: Join fully. The crafting material shipments alone save tens of thousands of coins weekly. Skill Theft locks you out of the vehicle system, which is half the fun of Hidden Mountain.


Unique Mechanics: The DIY Crafting System โ€‹

Mohist Hill's defining feature is the DIY Mechanical Crafting System โ€” the first of its kind in Where Winds Meet. You scavenge parts, assemble vehicles and gadgets, and use them to traverse terrain, solve environmental puzzles, and gain combat advantages.

The Parts System โ€‹

Part CategoryExamplesFound In
ChassisLight frame, reinforced hull, gyro-stabilizerScavenged from wrecked carts, boss drops
PropulsionSteam pistons, spring coils, wind-catcher sailsUnderwater ruins, sky-city debris
ControlGearbox, rudder chain, pressure valveDungeon chests, puzzle rewards
Weapon MountsFlame nozzle, bolt launcher, shock coilForgeheart Cavern, Ironheart Centipede boss
UtilityGrappling claw, buoyancy bladder, magnetic couplerSide quests, NPC crafting orders

Assembly Workflow โ€‹

  1. Scavenge parts from the open world โ€” wreckage sites, abandoned workshops, defeated mechanical bosses
  2. Blueprint your design at any Workshop Station (found at every major Hidden Mountain landmark)
  3. Assemble using the drag-and-drop interface โ€” parts snap to valid connection points
  4. Test your creation on the Workshop's testing track
  5. Deploy in the open world โ€” vehicles persist until destroyed or disassembled

Vehicle Types You Can Build โ€‹

VehicleKey PartsBest For
Steam StriderLight chassis + spring coilsFast land traversal, narrow mountain paths
Cloud SkiffReinforced hull + wind-catcher sail + buoyancy bladderNavigating between floating sky cities
Depth CrawlerGyro-stabilizer + pressure valve + grappling clawUnderwater palace exploration
Iron TortoiseHeavy chassis + steam pistons + bolt launcherCombat โ€” slow but armed and armored
Cable FlyerLight frame + magnetic coupler + gearboxZiplining across the mountain's cable network

Each vehicle handles differently. The Steam Strider drifts around corners. The Cloud Skiff catches wind currents. The Depth Crawler walks on the seafloor. Learning to pilot each one is a skill in itself.

Gadgets & Deployables โ€‹

Beyond vehicles, Mohist engineers craft portable gadgets:

GadgetMaterialsEffect
Springheel BootsSpring coils ร—2 + light frame ร—1Double-jump and air-dash for 30 seconds
Clockwork DecoyGearbox ร—1 + scrap metal ร—3Deploy a ticking dummy that draws enemy aggro
Flash Powder ChargePressure valve ร—1 + mineral dust ร—2AoE blind โ€” enemies in range are disoriented for 5 seconds
Magnetic TetherMagnetic coupler ร—1 + chain link ร—4Pull yourself to a target point or pull small enemies toward you
Repair KitScrap metal ร—5 + oil flask ร—1Restore 40% durability to your vehicle in the field

Mohist Gauntlets: Core Combat Mechanics โ€‹

The Gauntlets (ๆ‰‹็”ฒ) are a brand-new weapon type introduced in Hidden Mountain v2.0 โ€” the fastest-attacking weapons in Where Winds Meet. They complement the Mohist defensive philosophy: short range, high speed, built around counter-attacks and pressure.

Gear Momentum โ€‹

Your core combat resource. Builds with every hit, drains when you stop attacking.

ActionGear Momentum
Light attack (hit)+5
Heavy attack (hit)+8
Successful parry+15
Perfect dodge+10
Idle (per second)-3
Taking damage-20

Momentum Tiers:

TierMomentumEffect
Idle0โ€“29Base damage only
Spinning30โ€“59+10% attack speed, +5% crit rate
Charged60โ€“89+20% attack speed, +10% crit rate, light attacks chain into heavy finishers
Overclocked90โ€“100+30% attack speed, +15% crit rate, special "Gearstorm" finisher unlocked

Momentum management defines good Mohist players. Stay aggressive to climb tiers, but one big hit can drop you two tiers instantly. It's high-risk, high-reward.

Key Buffs โ€‹

BuffFromEffect
MomentumAttacking/parryingScaling attack speed + crit rate (see tiers above)
FortificationDeploying a gadget15% damage reduction for 10 seconds
OverdriveGearstorm finisherReset all cooldowns, 5 seconds of unlimited Momentum (once per fight)
Counter-PressurePerfect parryNext 3 attacks deal 40% bonus damage

Skill Breakdown โ€‹

Iron Palm Barrage (Light Attack Chain) โ€‹

  • 7-hit rapid punch sequence โ€” the fastest light chain in the game
  • Each hit builds 5 Momentum
  • At Charged tier, final hit becomes an uppercut launcher
  • Hold the attack button to extend the chain indefinitely (costs 2 Momentum per extra hit)

Piston Driver (Heavy Attack) โ€‹

  • Short-range palm strike with knockback
  • Builds 8 Momentum on hit
  • Charged version (hold): dashes forward 5 meters before striking
  • At Overclocked tier: becomes Gearstorm โ€” a 12-hit AoE flurry that ends with a shockwave

Kinetic Redirect (Parry โ†’ Light Attack) โ€‹

  • Mohist version of a counter โ€” deflect and immediately counter with a rapid 3-hit combo
  • Generates 15 Momentum + triggers Counter-Pressure
  • This is your highest DPS sequence. Parry into redirect is the Mohist bread-and-butter.

Springheel Launch (Dodge โ†’ Heavy Attack) โ€‹

  • Backflip dodge followed by a diving elbow drop
  • Gap-closer: covers 8 meters
  • If it hits an airborne enemy, slams them to the ground for bonus damage
  • Perfect synergy with Iron Palm uppercut launcher

Gadget Deployment (Q) โ€‹

  • Context-sensitive: deploys the gadget currently in your quick-slot
  • 8-second cooldown shared across all gadgets
  • Grants Fortification buff on use
  • Can be animation-cancelled out of any attack recovery

Mechanized Resolve (Passive) โ€‹

  • When below 30% HP, Gear Momentum decay rate is halved
  • Killing an enemy while below 30% HP triggers a free Repair Kit effect (restores 20% HP)
  • The Mohist comeback mechanic โ€” you're most dangerous when almost broken

Best PvE Build (Hidden Mountain v2.0 Launch Meta) โ€‹

Weapon Pairing โ€‹

SlotWeaponRole
PrimaryMohist GauntletsClose-quarters DPS, Momentum stacking, counter-pressure
SecondaryVernal Umbrella (Velvet Shade)Ranged poke, aerial repositioning, safe Momentum preservation

The Vernal Umbrella pairing is unexpected but effective. While your Gauntlets recover, use the umbrella's auto-shoot drone to maintain chip damage without losing Momentum to idle decay. The umbrella's flight also helps navigate Hidden Mountain's vertical terrain.

Inner Arts (Passives) โ€‹

PriorityInner ArtWhy
๐Ÿฅ‡ MustMorale ChantStacking damage + Physical Penetration per hit โ€” Gauntlets hit so fast you max 5 stacks in under 2 seconds
๐Ÿฅˆ MustMomentum EngineReduces Momentum decay by 50% while any gadget is on cooldown. Keeps you in higher tiers longer.
๐Ÿฅ‰ CoreThroat-Piercing ArtVaried Combos ignore Physical Resistance + Crit DMG boost. Synergizes with the Gauntlets' combo-heavy playstyle.
4thClockwork HeartEvery deployed gadget grants +8% attack power for 10 seconds (stacks 2x). Mohist-exclusive Inner Art.
PvP FlexVital LeechHP recovery on kills โ€” compensates for Gauntlets' short range in group fights

Gear โ€‹

SlotSetEffect
WeaponGearforged Fists (2pc)+8% attack speed
Gearforged Fists (4pc)Momentum generation +25%, Overclocked tier threshold lowered to 80
ArmorFormbend (2pc)+Physical Defense
Formbend (4pc)+2s Fortification duration, 20% HP damage reduction above 85% Momentum
AccessoryClockwork PendantUnique drop from Ci & Cuo boss โ€” gadget cooldown reduced by 2 seconds

Stat Priority โ€‹

1. Attack Speed           โ† Directly scales Momentum generation
2. Precision โ†’ 100%       โ† Mandatory for reliable crits
3. Critical Rate โ†’ 50%+   โ† Hits cap with Morale Chant stacks
4. Physical Penetration    โ† Gauntlets deal pure physical
5. Max/Min Physical Attack
6. Boss Damage Boost

Rotation Guide โ€‹

Single Target (Bosses) โ€‹

Open with gadget (Q) โ†’ Iron Palm Barrage (full 7-hit) โ†’ Piston Driver (heavy)
โ†’ Kinetic Redirect (parry โ†’ counter) โ†’ Springheel Launch (gap-close)
โ†’ Repeat Iron Palm Barrage โ†’ Gearstorm finisher at Overclocked
  1. Always open with a gadget โ€” Fortification + Clockwork Heart stack immediately
  2. Fish for parries โ€” Kinetic Redirect is your highest burst. Bait boss attacks and punish.
  3. Never let Momentum idle โ€” weave in umbrella shots between Gauntlet combos
  4. At Overclocked: Gearstorm โ†’ Overdrive reset โ†’ second Gearstorm โ€” your biggest damage window

AoE (Trash / Dungeon Mobs) โ€‹

Springheel Launch (dive in) โ†’ Flash Powder Charge (blind AoE)
โ†’ Iron Palm Barrage (hold to extend) โ†’ Gearstorm finisher
  • Gauntlets' short range means you must commit to AoE pulls. Flash Powder Charge gives you the safety window.
  • Hold the light attack extension to sweep through packs โ€” Momentum skyrockets against clustered enemies.
  • Deploy Clockwork Decoy before engaging large pulls to split aggro.

Vehicle Combat (Open World) โ€‹

Magnetic Tether (pull to enemy vehicle) โ†’ board โ†’ Iron Palm Barrage on the pilot
โ†’ Springheel Launch to dismount โ†’ deploy Repair Kit if your vehicle took damage

Vehicle-to-vehicle combat is unique to Hidden Mountain. Boarding an enemy vehicle and killing the pilot is faster than destroying the vehicle itself.


Best Mystic Arts for Mohist Hill โ€‹

Mystic ArtUse
Dragon's BreathFire DoT compensates for Gauntlets' short range โ€” apply burn then close in
Drunken PoetMulti-hit burst triggers burn explosions, excellent finisher after Gearstorm
Water StepSilences footsteps โ€” essential for stealth puzzles and infiltrating mechanical sentry zones
Golden BodyEmergency shield when Momentum drops and you need to reset. 8s of safety.
Cloud StepsVertical mobility โ€” Hidden Mountain has more verticality than any other zone
Ghost BindAoE root โ€” holds enemies in place while you build Momentum safely

Hidden Mountain Dungeons (Mohist Hill Content) โ€‹

Hidden Mountain v2.0 adds four new dungeons, all thematically tied to Mohist engineering:

DungeonSizeBossMohist Relevance
Wandering Ark10-playerCi & Cuo (mechanical puppet duo)Ancient Mohist ark-ship โ€” solve gear puzzles mid-fight to disable boss phases
Pocketrupt Circus10-playerRingmaster AutomatonA twisted mechanical carnival built by a rogue Mohist disciple
Horse Trainer5-playerIronheart CentipedePoison mech โ€” requires crafted antidote gadgets to survive the poison phase
Feng Buzhi5-playerFeng Buzhi (fallen Mohist master)Directly tied to Mohist Hill lore โ€” a former Grand Keeper gone rogue

Key Bosses โ€‹

BossTypeKey MechanicMohist Advantage
Ci & CuoDancing puppet duoSynchronized attack patterns โ€” must separate them with magnetic gadgetsMagnetic Tether can pull them apart without needing a second tank
Ironheart CentipedePoison mechSegmented body โ€” each segment has independent HP and poison auraRepair Kits + crafted antidote injectors negate the poison DoT
Feng BuzhiFallen MohistUses your own gadgets against you โ€” disables your quick-slotMust fight with pure Gauntlet skill. The ultimate Mohist test.

Pros & Cons โ€‹

โœ… ProsโŒ Cons
Fastest attack speed in the game โ€” unmatched Momentum snowballShortest melee range โ€” you eat every AoE if positioned poorly
Unique vehicle crafting system โ€” no other sect has anything like itCrafting system has a steep learning curve
Incredible vertical mobility with Springheel Boots + Cloud SkiffMomentum evaporates if you stop attacking โ€” zero downtime tolerance
High skill ceiling โ€” top-tier Mohist players dominate duels"Never strike first" rule cripples open-world PvP initiative
Always in demand for Hidden Mountain dungeon groups (puzzle-solving)Weak without crafted gadgets โ€” preparation-heavy playstyle
Two distinct playstyles: DPS (Kinetic) + Support (Bastion)Gauntlets are poor against flying enemies
Best traversal in the game โ€” vehicles trivialize Hidden Mountain navigationVehicles are expensive to replace if destroyed

F2P Viability โ€‹

AspectF2P RatingNotes
Gear accessibilityโญโญโญโญGearforged Fists set is craftable โ€” no gacha required. Formbend armor is farmable from open-world bosses.
Material farmingโญโญโญScavenged parts are free but time-gated. Paid battle pass grants bonus material crates.
Vehicle maintenanceโญโญโญBasic vehicle parts are abundant. Rare parts (wind-catcher sails, magnetic couplers) require dungeon farming or market purchases.
CosmeticsโญโญMost Mohist-exclusive cosmetics are battle pass or premium shop. Free้€‰้กน are limited.
Competitive viabilityโญโญโญโญโญA fully F2P Mohist with crafted gear and practiced mechanics can compete at the highest level. No pay-to-win gate.

Verdict: Mohist Hill is moderately F2P-friendly. You can be fully competitive without spending, but vehicle enthusiasts will feel the material grind. The sect rewards skillful play over wallet size.


FAQ โ€‹

Q: Is Mohist Hill good for new players? A: The combat is manageable, but the crafting system adds a layer of complexity no other sect has. If you are brand-new to Where Winds Meet, start with Well of Heaven, then switch to Mohist Hill once you are comfortable with the core game.

Q: Do I have to engage with the vehicle crafting system? A: Technically no โ€” you can play Mohist Hill as a pure Gauntlet brawler. But you will miss roughly 40% of Hidden Mountain's content. The mountain is designed around vehicle traversal. Skipping it is like playing Silver Needle without healing.

Q: What is the hardest part of playing Mohist Hill? A: The "never strike first" rule in open-world PvP. You cannot initiate fights. You must bait, parry, and counter. Aggressive players will find this infuriating. Patient players will find it deeply satisfying โ€” there is no better feeling than letting an overeager Midnight Blades player swing first and then dismantling them with Kinetic Redirect into Gearstorm.

Q: How does Mohist Hill compare to other melee sects? A: Compared to Well of Heaven (tanky, slow, forgiving), Mohist Hill is fast, fragile, and punishing. Compared to Midnight Blades (bursty, mobile, aggressive), Mohist Hill is sustained, grounded, and reactive. Mohist Hill sits in a unique middle ground โ€” faster than any tank, more defensive than any assassin.

Q: Can I use Gauntlets without joining Mohist Hill? A: Yes, via Skill Theft. But you lose access to the Clockwork Heart Inner Art (Mohist-exclusive), the vehicle system, and the Grand Workshop blueprints. Gauntlets without gadgets are half a weapon.

Q: Which dungeons should I prioritize for gearing? A: Farm Horse Trainer (5-player) for the Ironheart Centipede's Gauntlet upgrade materials. Graduate to Wandering Ark (10-player) for the Clockwork Pendant accessory. Save Feng Buzhi for when you are fully geared โ€” it is the hardest Mohist-themed encounter.


Next: Master the mountain โ€” see our Hidden Mountain v2.0 Launch Guide for full zone exploration, all puzzle solutions, and vehicle blueprint locations. Then dive into the Gauntlets Weapon Guide for advanced combat tech.

Unofficial fan guide. Not affiliated with Everstone Studio or NetEase.